Monday, May 19, 2008

Spy Kids


Carmen and Juni Cortez live with what they think are their boring parents. One night, Carmen asks Ingrid to tell her a story, and with Juni listening, Ingrid recounts the tale of two spies who, though they are on opposing sides and originally supposed to kill each other, end up falling in love and getting married. What Carmen and Juni don't know is that this is the true story of Gregorio and Ingrid. The newly married couple makes a big decision. They retire from the Office of Strategic Services, the spy organization they were working for, to raise their family.

Ten years later, the family is facing some problems. Carmen enjoys tormenting her younger brother, who does not have many friends. In fact, the only enjoyment in his life comes from watching "Floop's Fooglies", a children's TV show starring a man named Fegan Floop, his sidekick Alexander Minion, and strange, humanoid Fooglies that speak in gibberish. Ingrid longs to return to spy work, while Gregorio just wants everyone to be happy.

Trouble begins when Gregorio is called in on a mission to locate some OSS Agents that have gone missing. The latest disappearance was that of Donnagon. The next morning, as Juni watches Floop's show, the strange host introduces a new Fooglie character- "Donnamight." Gregorio and Ingrid realize that the strange character resembles Donnagon. The camera reveals that Floop is actually working for a villain named Mr. Lisp, and was paid quite a lot of money to develop an army to take over the world. Lisp is unhappy with the Fooglies, and is prepared to cut all funding for the project. Floop and Minion quickly present their latest idea - the Spy Kids, child-sized robots that have the athletic prowess and intelligence of the world's best spies. Unfortunately, the robots are currently brainless-but Floop has a plan...

Back at the house, Gregorio and Ingrid receive a message that the missing spies have been located. They call an old ally, Uncle Felix, to watch the kids. Unfortunately, the message was a trick - Ingrid and Gregorio are captured in Floop's twisted, fun-house like castle. When Lisp's allies attack the house, Felix reveals the secrets of their parent's pasts to Carmen and Juni. They protest- "They're not cool enough!" But when Felix opens the secret passage that leads to the parent's secret spy workshop, the kids are convinced. Felix manages to program a sub to take them to a safe house just as he is captured. His last message is "Find the OSS! Tell them the Third Brain lives!"

In Floop's Castle, Ingrid and Gregorio escape their holding cells, staring at the Fooglies that speak desperate gibberish to them. They find Floop in his dining room, where he uses a TV to demonstrate his evil Fooglie technology on Felix. Minion turns a clay version of Felix's head into a disgusting, bald-headed creature and presses a button, transforming him into "the new character for the Christmas season." Gregorio asks why they have been captured, and Floop reveals that he wants the Third Brain. It seems that long ago, Gregorio worked on the "Ten Brains" project for OSS. Its mission was to create extremely life-like brains out of technology. OSS canceled the project, but Gregorio decided to keep the one he was working on. Now, Floop plans to use the brain to make his Spy Kids intelligent - and has Carmen and Juni versions ready to recover it

At the safe house, the kids experiment with gadgets until a lady appears at the door - Ms. Gradenko. She claims to be with the OSS, and reveals Floop's plots to the kids. She also reveals that the gibberish the Fooglies speak is just a desperate cry for help backwards- "Floop is a mad man, help us, save us!" Carmen gives Gradenko Felix's message, and she and her men tear the place apart until they find the Third Brain. Carmen and Juni realize that they are actually plotting with Floop, and use the gadgets in the safe house to stop them long enough to recover the brain and escape, but not before sending a jetpack into Gradenko and, while still on, burning off her long hair in the process.

While exploring San Diablo, Carmen and Juni run into the robotic versions of themselves, who manage to steal the Third Brain. The kids need help, and turn to an old wedding photo of their father and another man for a clue. The man is Machete, the children's uncle. He makes spy gadgets for a living. When the Cortez's beg for help, Machete refuses, as he and Gregorio had a fight years ago. Instead, the kids steal some gadgets and sneak off to Floop's castle themselves.

In the castle, Floop has become troubled by all of the evil deeds he must perform - all he really cares about is his show. Unfortunately, Minion has bigger plans, and turns on Floop. He traps him in the Image Room where the show is filmed and mutates Gregorio into a Fooglie. While this is happening, Carmen and Juni sneak into the castle and begin to explore. The two are separated, and Juni finds Floop in the Image Room. They talk, and Juni angrily yells at Floop for being evil. Floop explains that he is actually just cowardly, and terrified of what stronger people might do to him if he disagrees. Juni inspires him not to give up, and helps him to escape. Inspired, Floop frees Ingrid and turns the captured Fooglies back to their old selves. Juni then uses his amazing ability to mimic voices to lure Minion to the Transforming Room, and the family teams up to transform him.

Floop realizes that the Third Brain has already been copied and ingrained into every Spy Kid's head, and runs off to try to reverse the process before they can leave the castle. The Cortez's team up in the main room and prepare to fight Lisp, Gradenko (with burnt hair from the last encounter with Juni and Carmen), and even Minion, who now has four heads and three hands on each arm. Minion summons the Spy Kids, and the family prepares to fight, even Machete, who appears at the last minute to provide support. Floop is suddenly struck with inspiration thanks to Juni's words. The Spy Kids are programmed to do only evil deeds... so he changes their understanding of right and wrong. The newly happy robots play by tossing Minion, Lisp, and unfortunately Gradenko into the air, and, after watching, the whole family returns home. In the end, Floop uses the Carmen and Juni robots on his show, which prove to be just what it needs, and the chief of the OSS (George Clooney in an obvious cameo) summons Carmen and Juni to another mission.

Cast

Main

Supporting

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